I chose Embrace the Suck as my motto for 2015 because it's counter-intuitive (and I like to make life harder for myself). My personality type in particular (maybe human nature in general) is to avoid unpleasantness, but that's the mentality that had the Hebrews wandering in the desert for 40 years. Some suckage you just have to deal with as it happens.
I'm in the midst of a writing suck-zone. For those of you keeping score at home, my writing meter (top right of the page) has been stuck at 37,000 words for WC2 since mid-November. That's a hard reality for me to accept, especially when I could have finished a novel by now and I'm pretty ticked that I haven't, but, I've chosen to Embrace the Suck, which means dealing with this c-r-a-p (even if I'd rather drown in champagne and dark chocolate).
As an aside, I put a lot of pressure on my writing muse. I'm editing an older project for publication (the request for rewrites came a few weeks ago). I'm submitting WC1 to agents while I'm writing WC2. And, oh, yeah, I'm writing my master's thesis, which is more complex than any other projects I have going on. I'm struggling with THE seminal piece of the project, because it's the most personal (and that means digging up stuff I buried for a reason).
Honestly, I don't consider any of those problems. For a writer, having work in various stages of development means future sales and productivity. I'm happy about all of it, but...
Real unhappy about lack of progress on WC2.
I could wallow. I'm good at it. But I've chosen to embrace.
It's time for me to willing accept (embrace) that the place where I am (writing wise) fully sucks. I'm embracing the suck, because it's the only way to move past it.
At about the time I got the email requesting revisions on my previous project, I realized I had a problem. I needed to rewrite the opening (ouch) of WC2.
Part of my problem is this: I love WC1. I loved the characters and the story and the conclusion, but (seeing as how this is a trilogy), I left some stuff open (hence the reason for the trilogy). And when I started WC2, I was still holding on to those previous characters. It's time for me to willingly accept that WC2 isn't their story, which means work. It means creating a new opening hook. It means loads of rewriting.
It means letting go of the past. And that's the one that hurts the most, because I liked it there. It was comfortable. Familiar. It caused me to become stuck in the suck-zone. And even if I'm embracing the suck, I don't want to live there.
That, my friends, is life. Letting go of the past and embracing the future.
There will be days in my life--in your life--where we can wallow (or celebrate) with champagne and dark chocolate, but not every day, because the only reason we enjoy those champagne days is because we've endured desert days in the suck-zone.